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ASCII RPG Part2


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Author:  DigiBen

In the second tutorial in this series we show you how to interact with Npcs (Non-Player Characters).  We go over displaying dialog boxes and moving the Npcs around the map.  Along with the dialog, we go over creating a simple menu system with buttons using function pointers for modularity.  In this version we also go over adding music and sound effects to the game.

Functions/Methods Used:  WriteConsoleOutputCharacter(), WriteConsoleOutput(), fread(), fwrite(), sprintf(), Sleep(), fopen(), fclose(), vector<>, string class, ReadConsoleInput(), memset(), GetNumberOfConsoleInputEvents(), GetStdHandle(), vector::erase(), Fmod Library, PlaySound(), rand(), srand(), (function pointers).


 
 
 


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