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Camera


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Author:  TheTutor

This tutorial is an introduction to doing a camera in a D3D application.  With this camera you'll be able to move north, south, east, and west.

Functions/Methods Used:  Direct3DCreate9(), assert()

IDirect3DDevice9::  D3DXMatrixPerspectiveFovLH(),D3DXMatrixLookAtLH(), DrawIndexedPrimitiveUP()
 

 
 
 


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