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D3D with C#


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Author:  DigiBen

This shows how to do 3D with Microsoft's D3D libraries.  To do this we create a window and pin the D3D scene to it.  We also offer a 3D version using the OpenGL libraries as well.  To use Direct3D with C# you will want to download the latest DirectX libraries.  For learning more about D3D please refer to our C++ D3D section, which has about 50 tutorials on using the API.

Functions Used:  Application.Run(), Application.Exit(), Size(), SetStyle(), PresentParameters(), Matrix.PerspectiveFovLH(), MatrixLookAtLH(), Clear(), BeginScene(), VertexFormat(), DrawUserPrimitives(), EndScene(), Present(), Invalidate()


 
 
 


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