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Ray and AABB Collision


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Author:  TheTutor

AABB and ray collision detection is a nice addition to any collision detection library.  This tutorial shows an effective way to determine an intersection between a ray and an AABB.

Functions/Methods Used:  Direct3DCreate9(), sqrt(), assert(),

IDirect3D9::  CreateDevice(), Release()

IDirect3DDevice9::  BeginScene(), EndScene(), SetFVF(), DrawPrimitiveUP(), Clear(), Release()
 

 
 
 


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