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Vertex Lighting


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Author:  DigiBen

Here we brighten up your OpenGL applications with a little light.  The basic principles of applying light to an object are covered.

Functions Used:  glViewport(), glMatrixMode(), glLoadIdentity(), gluPerspective(), glClear(), gluLookAt(), glNormal3f(), glLightfv(), glBegin(), glEnd()


 
 
 


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